Dezzibels

Dezzibels

About the Game

In Dezzibels, you strike distant notes using energy tethers, giving them space to perform deceptive movements that will challenge your sense of rhythm. You must stay sharp to interpret these visual gimmicks as every level is a test of reading ability and timing!

LOCK, TETHER, STRIKE

Physical reach doesn't matter here. Tethers lock onto distant notes automatically, acting as your visual cue to strike. Wait for the connection! Swinging too early does nothing, and letting them get close is too late. Swipe in the direction of the note's tail the moment the tether locks on to shatter it!

Not every note breaks instantly. For holds, the initial swipe is just the start. Keep your tether tight by extending your hand in the direction of the swipe, draining the note's energy until it fully depletes and shatters.

THE NOTES FIGHT BACK

In Dezzibels, the notes exhibit their own defiant behavior. They don't just passively travel towards you, but rather actively express the music’s vibe through coordinated movement. We use these visual gimmicks to deceive your eyes, creating difficulty by challenging your ability to interpret the flow rather than overwhelming note density. Let the entire stage react to the rhythm!

THE ORIGINAL MIX

Dezzibels launches with a collection of 18 tracks that span the spectrum of high-energy music. We’ve brought together a global set of artists from Japan, France, Germany, the US, Thailand, and Australia. Expect to hear everything from J-Core and Vocaloid to Dubstep, Trap, Electro Swing, and even Ska/Reggae.

Featured Artists:

Skan • Krale • Veronica Bravo • Drama B • Slanks • Everen Maxwell • Yooh • TatshMusicCircle • Jive Me • Irie Révoltés • 22Bullets • Dimatik • Technikore • Riyu Uron • Miyamori Bungaku (宮守文学) • manika • 錦 .

KEY FEATURES

  • Hand-Crafted Levels: Every note, and visual trick and background animation is manually placed. No auto-generation.

  • Global Leaderboards: Compete for the top spot on every chart!

  • Arcade Roots: Big flashy judgments (Perfect, Good, Bad, Miss) right in your face. Instant retries. Pure score-chasing gameplay.

  • Growing Library: Launching with a core set of 30 levels, with new difficulties and charts added regularly.

  • Calibration Tools: Includes built-in Audio Latency and Height adjustments to ensure the game creates a comfortable, synchronized experience for your setup.

Initial Release