Descent Of Lunaris
About the Game
THE SIGNAL BELOW
The year is 2070.
A lunar mining operation detects a signal emanating from deep within the moon. Moments later, systems fail, machines turn hostile, and much of the base is lost.
You are sent to investigate and lead a team of operatives into a shifting lunar underworld.
As you descend within the moon, you encounter twisted reflections of civilization—structures and forms that should not exist, yet feel disturbingly familiar.
Are you being tested… or judged?
Where this descent leads, and what waits at the bottom may change humanity forever.
A STABILITY SYSTEM THAT CHANGES EVERYTHING
Push deeper for greater rewards, or retreat before you’re overwhelmed.
Stability degrades as you explore, increasing risk and reward
More instability leads to more dramatic and dangerous combat encounters
Your environment can shift and reveal new pathways
High instability unlocks rare encounters, events, and opportunities
Be careful, danger can follow you
SQUAD-BASED STRATEGY THAT DEFINES YOUR SURVIVAL
Your team is your greatest weapon, and your biggest risk.
Build from 9 classes and eventually 18 subclasses, each with distinct roles
Create powerful combinations of skills between party members
Swap operatives at the lunar base to adjust your strategy
Upgrade skills, equip gear, and specialize for survival
TWO COMBAT SYSTEMS. ONE ESCALATING THREAT.
Every encounter tests your planning, positioning, and control.
Manage frontline and backline roles and optimize your attacks in first-person formation combat
Movement, positioning, and environmental hazards matter in tactical combat
Exploit enemy weaknesses with damage types and skills to buff your team
Damage types matter. Check your loadout for Sharp, Blunt, Kinetic, Energy, and Spirit
Adapt to evolving enemy patterns, or be overwhelmed
FEATURES:
Inspired by classic dungeon crawlers, reimagined through modern design
Unique stability system that dynamically alters encounters and difficulty
Party-based dungeon crawling with deep team customization
9 classes + 18 subclasses with unique roles and skills
Deep build variety and strategic flexibility
Build your team of 4 from a variety of ranged and close combat operatives
Two types of combat scenarios:
first-person formation
tactical grid-based combat
Multiple approaches to combat, exploration, and squad composition
A unique style and tone, with art and music from underground artists
Multiple difficulty modes, including INSANE
PLAY THE DEMO
Start your descent now.
Play the narrative driven prologue
Build your first squad of operatives
Explore the opening level of the lunar dig site
Experience how stability impacts combat, exploration, and survival
Find what lurks within the dungeon - with 4 boss/mini-bosses to challenge
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