Descent Of Lunaris

Descent Of Lunaris

About the Game

THE SIGNAL BELOW

The year is 2070.

A lunar mining operation detects a signal emanating from deep within the moon. Moments later, systems fail, machines turn hostile, and much of the base is lost.

You are sent to investigate and lead a team of operatives into a shifting lunar underworld.

As you descend within the moon, you encounter twisted reflections of civilization—structures and forms that should not exist, yet feel disturbingly familiar.

Are you being tested… or judged?

Where this descent leads, and what waits at the bottom may change humanity forever.

A STABILITY SYSTEM THAT CHANGES EVERYTHING

Push deeper for greater rewards, or retreat before you’re overwhelmed.

  • Stability degrades as you explore, increasing risk and reward

  • More instability leads to more dramatic and dangerous combat encounters

  • Your environment can shift and reveal new pathways

  • High instability unlocks rare encounters, events, and opportunities

  • Be careful, danger can follow you 

SQUAD-BASED STRATEGY THAT DEFINES YOUR SURVIVAL

Your team is your greatest weapon, and your biggest risk.

  • Build from 9 classes and eventually 18 subclasses, each with distinct roles

  • Create powerful combinations of skills between party members

  • Swap operatives at the lunar base to adjust your strategy

  • Upgrade skills, equip gear, and specialize for survival

TWO COMBAT SYSTEMS. ONE ESCALATING THREAT.

Every encounter tests your planning, positioning, and control.

  • Manage frontline and backline roles and optimize your attacks in first-person formation combat

  • Movement, positioning, and environmental hazards matter in tactical combat

  • Exploit enemy weaknesses with damage types and skills to buff your team

  • Damage types matter. Check your loadout for Sharp, Blunt, Kinetic, Energy, and Spirit

  • Adapt to evolving enemy patterns, or be overwhelmed

FEATURES:

  • Inspired by classic dungeon crawlers, reimagined through modern design

  • Unique stability system that dynamically alters encounters and difficulty

  • Party-based dungeon crawling with deep team customization

    • 9 classes + 18 subclasses with unique roles and skills

    • Deep build variety and strategic flexibility

    • Build your team of 4 from a variety of ranged and close combat operatives

  • Two types of combat scenarios: 

    • first-person formation

    • tactical grid-based combat

  • Multiple approaches to combat, exploration, and squad composition

  • A unique style and tone, with art and music from underground artists

  • Multiple difficulty modes, including INSANE

PLAY THE DEMO

Start your descent now.

  • Play the narrative driven prologue 

  • Build your first squad of operatives

  • Explore the opening level of the lunar dig site

  • Experience how stability impacts combat, exploration, and survival

  • Find what lurks within the dungeon - with 4 boss/mini-bosses to challenge

Initial Release