Demining
About the Game

You’re part of a freshly deployed unit, hired to work night shifts for a mysterious military organization. Your mission: clear deadly mines obstructing a remote archaeological dig site in the middle of nowhere.
Your main goal is to work alone (or together) to disarm mines or scavenge whatever you can in order to secure enough funds to keep your unit afloat for the next day.

Something has driven the local wildlife insane, and its mutating.
As you dig for mines, you may (amongst other strange artifacts) also uncover entrances to a system of procedurally generated ruins beneath the world. Exploring these can be a lucrative way to boost your income or be an express ticket to an untimely end.

1-4 Players
A non-linear, semi-open world filled with secrets to uncover and disasters of all kinds waiting to happen at any moment.
A total of 10 unique areas can be unlocked in almost any order where some may contain unique threats and challenges.
12 unique entities will try to stop or distract you and your unit from completing your goals.
Disarm mines. (No two mines are ever the same!).
Proximity-based voice chat. Find and repair radio towers throughout the world to extend radio range for your unit.
An infinitely scaling game loop, with an optional progression to complete the game if you can find the means to do so.
A status system built to always keep you on your toes.
Permadeath. A save file can be loaded with any amount of players and will scale accordingly as long as you don't run out of funds.
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release