Deep Frost

Deep Frost

About the Game

Deep Frost is single-player social-deduction horror set in a failing Antarctic research station. A parasitic intelligence called the Thaw is copying the crew. Keep the outpost alive, build your case and decide how much trust you can afford.

Twelve researchers. Nine days. Something is wearing their faces.

INVESTIGATE THE STORY

Question researchers, inspect station records and compare accounts. Keep track of your sources in the Case File and your own field notebook. A contradiction gives you a lead; it does not prove someone is infected.

TAKE A SIDE AT THE ROUND TABLE

Accuse someone, defend a person you still suspect, or keep your theory to yourself. Your public statement and your ballot are separate decisions. Researchers can react to what they witnessed or learned about you.

KEEP THE STATION ALIVE

Failing systems threaten everyone. Investigate equipment problems and choose how to respond while the crew's suspicions grow. A successful repair can help the station without clearing anyone's name.

RETURN WITH DIFFERENT LOYALTIES

Learn the named crew across runs with changing hidden roles, events and relationships. Play as Crew investigating the infection, or as Thaw trying to divert suspicion. Close reading, uncertainty and social choices drive the tension.

TRY THE FREE DEMO

Play the first three days, ending after Night 3. Day 1 teaches voting with a practice ballot. The full campaign continues into blood testing, later station threats and extraction. Reading and play time vary.

Developed and published by AeonGames Canada. Character portraits and key art by Krisztian Kiss. MOIRA voiced by Nicola Proctor. Original soundtrack by SMTXGameDemos, with additional licensed audio credited in-game.

Initial Release