Deathwish Bloom
About the Game
Playtest is up! Experience the opening and meet your first friends and lovers in a ~25 minute game snippet.
Deathwish Bloom is a morally grey romance adventure visual novel set in a soft post-apocalyptic world. 
You lied, and now they trust you. Play as Sky, a female scientist, forced to manipulate, romance, or destroy people closest to you in your obsession to recreate a lost medicine.


A first-person female protagonist POV: this is a woman's world.
A branching story with multiple endings: your choices affect who is loved, who is betrayed, and whose life span gets cut short (including yours).
Heart matters: To hell with the policy of not dating your colleagues! Enjoy the euphoria and the heartbreak of a hushed slow burn enemies-to-lovers or friends-to-lovers romance of either gender. Want to keep it entirely platonic? The main story can be enjoyed fully on its own.
A complex hidden relationship system: every choice informs everyone’s perception of you and affects your experience far beyond "they like/dislike you". Choose who you want to be at every interaction. Shock or delight other character when veering off your usual behaviour.
Experimental foods: Science City needs guinea pigs for their experimental foods. Start your work day right by getting their "special". Daily grind hits different when you can't tell a lie, see the world in pink or confuse everyone for your crush as a side effect.
Investigate the new order of the soft post-apocalyptic setting: 20 years ago the Earth got rearranged by earthquakes. The planet separated into a handful of safe zones and the barely inhabited quake-ridden land of questionable ecological state. It's not wise to leave the safety of the Science City but you will.
Painstaking 100% human art only: fine colour pencil look, hand-drawn with human-made imperfections (stats: 50 000–100 000 strokes per background/sprite) by an acclaimed artist Irina Kuksova.
Original Soundtrack: 25+ tracks commissioned exclusively for Deathwish Bloom.
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