Dear Journey...
About the Game
Welcome to Dear Journey…, a cozy strategy game about planning heartfelt adventures for wandering travellers. Each day begins at your little travel agency, where letters arrive from travelers seeking help to plan their journey—or returning with stories of where they’ve been after following your guidance. Some bring rewards, keepsakes, or new tools for your growing archive. Others arrive with requests, moods, and hopes that only you can weave into a satisfying itinerary.
🧭 Daily Rhythm
Open the Agency: Review letters from past journeys, collect keepsakes, and unlock new cards.
Traveler Requests: Accept, decline, or let them linger—each choice affects reputation.
Pinboard Prep: Arrange keepsakes and agency cards on a tactile board to unlock adjacency bonuses, synergies, and upgrades.
Build your pocket card deck: Build a toolkit of your most special and useful cards to help you with day to day travel planning.
Plan Itineraries: Build hands of activity, location, and special cards to satisfy traveler needs.
Watch Journeys Unfold: See your plans play out on beautiful maps, with outcomes directly affecting the reputation of your growing travel agency.
🎭 Travelers & Moods
Meet many types of travellers.
Each traveler arrives with shifting moods—Excited, Lonely, Burnt‑Out, Dreamy—that change their specific needs and satisfaction thresholds.
Their quirks and keepsakes make every encounter feel personal and replayable.
🎁 Rewards & Progression
Reputation Gauge: Fills with traveler satisfaction, decays with partial fulfillment. Milestones grant agency or pocket cards of increasing rarity.
Keepsakes: Artifacts gifted by satisfied travellers carry both sentimental and mechanical effects.
Zone Unlocks: Progress through Polar cliffs, Highland monasteries, Deserts, Riverland ruins, Coastal towns, Urban crossroads, and Lowland train routes.
📌 The Pinboard
Arrange earned keepsakes and agency cards on a shared board to unlock adjacency effects, synergies, and agency‑wide upgrades. Over time, the Pinboard becomes both a strategic engine and a scrapbook of memories of previous travellers’ journeys.
Key Features
Run a Cozy Travel Agency — Open letters, accept requests, and plan heartfelt journeys each day.
Card‑Based Planning — Build itineraries with activity, location, and special cards to satisfy traveler needs.
Traveler Types & Moods — Backpackers, Elders, Nomads, and more arrive with shifting moods that change their requests and rewards.
Satisfaction System — Match traveller types, moods, and zones to maximize traveler happiness and reputation.
Reputation Gauge — Earn milestones, unlock rare agency cards, and open new zones as your reputation grows.
Keepsakes & Pocket Cards — Collect sentimental artifacts and ambient tokens that shape strategy and memory.
Pinboard — Arrange cards and keepsakes on a tactile board to unlock adjacency bonuses, synergies, and upgrades that affect and boost your play.
Unlock New Zones — Send travelers to Polar cliffs, Highland monasteries, Desert oases, Riverland ruins, Coastal towns, Urban crossroads, and Lowland train routes.
Optional Mini‑Games — Cozy interludes like suitcase packing, postcard writing, or map folding add whimsy and boost satisfaction.
Replayable Whimsy — Hidden synergies, quirky traveler quirks, and evolving pocket cards ensure no two journeys feel the same.
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