Deadtale
About the Game
Deadtale is a brutal single-player FPS roguelike set in a living procedural apocalypse.
You play as an Exo, built to enter places humans cannot survive. Each run sends you into infected territory where the world is alive with roaming enemies, predator animals, survivor camps, bandits, lootable locations, Infestations, Hives, and Hunters designed to track down and kill your kind.
Animals hunt. Zombies roam. Predators fight the infected. Bandits control territory. Survivors hide, trade, lie, or ask for help. The further you push, the more chaos you create, and the more dangerous the response becomes.
You can clear surface Infestations, enter underground Hives, loot Points of Interest, trade with merchants, build your loadout, fight beside robots and companions, and bring back whatever you can before the world catches up.
But every decision has weight.
Stay too long, make too much noise, or push too far, and Hunters will come. These are not mindless infected. They are built from fallen Exos and exist for one purpose: to hunt you down.
You are powerful. You are not safe.
FEATURES
Brutal first-person combat with heavy weapon feedback, gore, ragdolls, dismemberment, and close-range chaos
Procedural worlds with biomes such as Forest, Desert, and Jungle
Living wildlife systems with prey, predators, and animals that react to the infected and to you
Infestations, Hives, POIs, survivor camps, merchant camps, and bandit camps discovered during runs
Hunters that appear as you create more havoc and push deeper into hostile territory
Robots, companions, drones, abilities, weapons, loot, upgrades, and build variety
Run-based progression where death ends your tale, but not your story
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release