DDD: Dice, Dungeons, and Drakes

DDD: Dice, Dungeons, and Drakes

About the Game

FORGE YOUR PATH. ROLL YOUR FATE.

UNIQUE "DICE-TO-TILE" MECHANICS
Every turn is a gamble: Will you roll for Summoning or Action?

  • Forge the Path: Watch your Summon Dice disassemble into 6 unique road-tiles, physically building the battlefield in real-time.

  • Tactical Conquest: Expand your territory (Blue vs. Red) to reach the enemy Lordmaster and strike for the win.

DEEP TACTICAL STRATEGY

  • Scaling Action Costs: Manage your Crest Pool wisely. Every step and attack costs more than the last (1-2-3 scaling). High-level monsters carry a "Heavy" tax—choose your moves carefully!

  • Counter or Bypassed: Defend with Dodge, Parry, or Block. But beware—Ability Attacks ignore all defenses.

  • The Crest Pool: Master the overflow. Extra crests convert into Move, ensuring your army never stops marching.

THE STORY: REDEMPTION OF THE DICE HUNTER

In the village of Chenxi, Koki Rain was a guardian to thirty orphans. Three years ago, he was swallowed by the Abyssal Maw. Now, a blood-red sigil suggests he is alive on Hunter's Island.
You are Eden. Armed with Koki’s legacy, you must board the Sea Swallow and enter the world’s most dangerous competition to find the truth.

锻造路径,掷出命运

独创的“骰子转地块”机制

每一回合都是一场豪赌:你会选择掷出召唤骰子还是行动骰子

  • 开辟道路: 亲眼见证你的召唤骰子拆解为 6 条独特的道路地块,实时构建战场。

  • 战术征服: 扩张你的领地(蓝队 vs 红队),直至抵达敌方领主身边并给予致命一击。

深度战术策略

  • 阶梯式行动消耗: 明智地管理你的纹章池。每一步行动和攻击的成本都会随之递增(1-2-3 阶梯式消耗)。高等级怪兽行动沉重——请谨慎选择你的每一步!

  • 防御与无视: 使用闪避、招架或格挡进行防御。但要小心——技能攻击会无视所有防御手段。

  • 纹章池: 掌控溢出机制。多余的纹章会转化为移动点数,确保你的军团永不停歇。

剧情:骰子猎人的赎罪之路

在晨曦村,高希·雷恩 (Koki Rain) 曾是三十名孤儿的守护者。三年前,他被深渊巨口吞噬。如今,一枚血红色的印记预示着他还活在猎人岛 (Hunter's Island) 上。
你将扮演 伊甸 (Eden)。带着柯基留下的遗产,你必须登上“海燕号”,参加这场世界上最危险的竞赛,寻找被埋没的真相。

Initial Release