DDD: Deep Dungeon Descent

DDD: Deep Dungeon Descent

About the Game

A top-down precision platformer with one hundred floors and two inputs. You move and you jump. The jump is your weapon, your escape, and your only tool. Everything else is the dungeon trying to end your descent.

Read the floor before it kills you

Floors are short, intense, and hand-built. Every death is a lesson you can apply on the very next attempt. Pits, spike traps, ground that crumbles a beat after you land, and enemies that each move by their own rules.

Die, restart, go again

You will die many many many times. Thank god there is no loading time!

100 floors, 10 boss gates

Clear floors and descend deeper into the dungeon. Discover new atmospheres, traps and enemies. Every 10 floors a boss seals the way. Will you reach THE BOTTOM?

Speed-runners welcome

A timer runs beside the floor and death counter. Each second decides your place on the leaderboards. The less you die the higher you are too.

Features

  • 100 hand-built floors across 10 boss-sealed sections

  • Two inputs: move and jump - from the first floor to the last

  • Instant restart on death, always at the top of the current floor

  • Leaderboards with per-run timing and total death count

  • Stomp some enemies, outmaneuver the rest

  • 1-bit pixel art with shifting ambient light and mood as you descend

  • Controller support

Initial Release