Curse of Dominion

Curse of Dominion

About the Game

Curse of Dominion is a tactical RPG about conquest with an economy-driven campaign layer.

You lead a roster of captains across a continental map, fighting grid-based battles where positioning, formation, and coordinated play decide the outcome. Each victory expands your territory, and each captured region strengthens your campaign through ongoing income, turning conquest into a long-term strategy rather than a series of isolated fights.

Progression is built for planning. Captains develop through a class system unlocked by levels and weapon mastery, while loyalty grows between allies who fight side-by-side, rewarding squads you build and keep together. Between battles, you return to Erindos to train, upgrade, and refine your roster as you prepare for the next push.

The campaign is about sustaining advantage. Manage your resources, invest in what you control, and keep your captains ready, so every captured territory makes the next battle more winnable, and every battle makes the dominion harder to break.

Initial Release