Cubuild
About the Game
What is this game?
This is not an ordinary platformer - we have done away with the "jump button" entirely. In its place are five "blocks" with special abilities. You can place them in the scene to build paths, lift yourself up, trigger mechanisms, and finally reach the goal.
Each level offers a limited number of "resets". You can use them to retrieve your blocks, or to reset your own state.

Game Background
In a chemistry laboratory, you are not an ordinary reagent - you are the latest scientific achievement. Your mission is to take part in catalytic reaction experiments with dangerous chemicals, and turn them step by step into stable, harmless substances.
Every success makes the laboratory's data more complete, and makes your existence seem "only natural". But whether you follow the rules and complete the established experimental procedure, or choose to catalyze an unexpected "big reaction", the right to choose always remains in your hands.

Future
Demo version:
10 carefully designed levels (including 1 boss)
Basic gameplay and core interaction logic
Official version (in development):
The level count will be expanded to 50+, with 5 bosses
The story will lead to two completely different endings, depending on the choices you make at key points
A new item system will be introduced
Function restriction levels will be added
The block usage logic will be expanded

Final Words
If you encounter a bug while playing, or you think a puzzle could be "even cleverer", or you have unique ideas about where the story should go - you’re welcome to reach out to us through the game feedback channel in the Steam discussion forums.
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