It's Fine
About the Game
"Don't panic, It's Fine!" - Joe.
It’s Fine is an incremental game about surviving the final 24 hours of dev crunch.
Code, upgrade, and prestige your way to a stable version under Joe, your demanding dog and Project Manager.
Unique Evolving Mechanics
Progression brings new effects, not just higher numbers. Every station in the game features unique resources and mechanics that evolve as you grow - Generate wishlists using a botfarm for your marketing team, tame a legendary Voodoo Kraken, and harness Peanut - a squirrel who generates clean energy… until he evolves and starts shooting lightning all over the room!
Deep Prestige System
Sleep to earn the most valuable currency an indie dev can have: Sleephours. Utilize the Dreamtree to unlock permanent meta-upgrades, new mechanics, and unique effects that persist across your runs. And when a good night's sleep just isn't enough to deliver the game on time? We'll leave that for you to discover.
Achievements, Secrets & Challenges
Tackle challenges to set the room on fire and unlock special effects, Dig deep and find hidden secrets, and uncover alternate endings.
100% Human Made
0% AI Art: Every pixel drawn and placed by hand.
0% AI Music: All music tracks composed by Alon Amit.
100% Soul: Written and coded by a husband and wife duo.

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