Crucible of the Forgotten
About the Game
Crucible of the Forgotten is a horde-survival roguelite with the build depth of a full ARPG. Your spells aim and cast themselves — your job is movement, positioning, and above all the build. Over a run you'll take a character from single-digit hits to millions of damage per second, through choices that change what your spells do, not just how hard they hit.
If you've wished a survivors-style game had the buildcrafting of Path of Exile or Tales of Maj'Eyal, this is that game.
BUILDS WITH TRUE DEPTH
Combine 55 spells, over 35 spell-transforming aspects, hundreds of upgrades and talents, and equipment with its own modifier and crafting systems. The things that modify your spells are themselves buildable: aspects level up, item modifiers come in tiers, and items gain experience of their own. Aspects rewrite how a spell behaves: drain life with it, retaliate when you're struck, or conjure mirror images that cast it for you. A spell that repeats itself can learn to fire again wherever its first hit kills. Every layer interacts with the others, so theorycrafting is more than half the game: plan a build, watch it come online — or watch it brick, and learn why. Every character can be saved to Remembrance, so you can study exactly what worked and what didn't.
SURVIVE TOGETHER
Play solo or in co-op with up to 4 players in one shared world. Experience is shared by the whole party, group story choices are settled by vote, and an unlockable modifier lets allies bring the fallen back even during stages. Several build choices reach your allies — healing, shielding, and empowering the group — so a support-leaning build is a genuine option.
A CHALLENGE WORTH BUILDING FOR
World modifiers shape each run, and they cost points to enable; raising the difficulty tier is what earns you more to spend, and the game pays you back for the stakes you take on. Nearly every stage ends in a boss that will test your build and your skill; a few lucky picks won't carry you to the top.
UNLOCK NEW WAYS TO PLAY
Meta progression expands your options and lets you lean into your own playstyle. 64 unlockables earned through in-game achievements add new run-starting choices for each character, new ways to shape and spend resources mid-run, and new world modifiers to layer onto your next attempt. Most change how a run plays rather than just adding power — mastery buys you more control over each run, and more control feeds new builds.
EXPLORE A FORGOTTEN WORLD
Between stages, story events steeped in dark fantasy and occult flavor offer power at a price. Hidden stages, secrets, and mechanics you won't see on your first run keep even veterans discovering new things.
Key Features
Horde-survival action with the mechanical depth of an ARPG
Singleplayer or co-op with up to 4 players — shared XP, group votes, party synergy, revives
4 characters with unique traits that enhance different play styles
55 spells, over 35 aspects, and hundreds of upgrades, talents, and item modifiers that interact to produce wildly different builds
7 difficulty tiers and 13 world modifiers — harder tiers buy you more modifiers per run
64 unlocks that open new run options and customization, most of them new rules rather than raw power
30+ events with meaningful — and sometimes dangerous — choices
Every character can be saved, so you can study what worked
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