CRIMSON PANDEMIC

CRIMSON PANDEMIC

About the Game

THE ARK HAS FALLEN

In an instant, the Ark is engulfed by the Rubrum, a crimson light that twists all living things into creatures consumed by resentment.

There is no time to find out why. Everyone on board has already succumbed to the Rubrum, save for Belle, a girl who is immune to its effects.

Grab whatever you can and get out. The Victims won't wait for you to get stronger.

Scavenge the ruins for supplies, collect Weapons, Symbols, and Modules, and equip them wisely to survive whatever awaits you.

You have 50 days until the rescue ship arrives. Survive from the Victims and make it out alive.

TO SURVIVE, AND TO DREAM AGAIN

Over 100 types of Victims roam the depths of Sector 4.

Their twisted forms and deadly attacks are born from the resentment they carried in life.

Surviving here is simple. Kill them, and absorb the resentment they leave behind.

You must forge your own resentment deeper and stronger than theirs.

This is the world where only the strongest resentment survives.

THOSE WHO REMAIN

Of course, not every Victim is hostile toward Belle.

A very small number of them have yet to lose their minds completely, remaining almost human despite becoming Victims themselves.

Stay by their side, and listen to the resentment they carry.

It may offer a small helping hand on the journey ahead.

The Ark is vast. There are still plenty of people out there, holding on by a thread.

Once you're strong enough, you might as well lend them a hand.

A DANGEROUS LIFE, A CHOICE TO MAKE

It all comes down to you, Belle.

You can gather the bare essentials, hole up in your shelter, and wait for a rescue ship to arrive.

Or, if you want to put your growing resentment to the test, you can take on the Ark's high-risk Victims head-on and make use of whatever rewards they leave behind while you wait for rescue.

Though I have a feeling the latter is more your style.

Initial Release