CottageCore

CottageCore

About the Game

Shape the Glade. From a little cottage to a castle perched up high, freely build a place of your own. Adjust the proportions of your cottages and towers, choose their materials and colors, and shape their roofs. Combine stone and plaster on your cottages, add timber framing, then bring out the details: doors, windows, dormers, chimneys, lanterns and ivy. Customize even the window frames and glass, or let cottages and towers float on clouds. Around your creations, animals go about their lives and villagers settle in.

A Living Ecosystem. Deer, rabbits, sheep and chickens feed, drink, find mates, raise young and grow old. A fox may enter the glade at night, while songbirds and frogs also visit. A dog, cat, capybara and swan can become your companions. Day turns to night, rain and snow fall, and summer gives way to winter. Ponds freeze, animals bed down, and several trades pause until the thaw.

Connected Trades. Lumberjacks, farmers, bakers, journalists… Choose from fifteen trades and help your villagers work together. Set up their workplaces, organize supplies and prepare the village for winter.

Two Ways to Play. In God of the Glade, care for your village through the seasons. Welcome your villagers, give them homes and organize their work to feed the village and fill its stores. From summer days to the first snowfall, get ready for winter together.

Creative unlocks every trade, lets you set the time of day and season directly, and removes mana costs from villagers, animals, trees and supplies. In God of the Glade, you use the same building tools and simulation. Adding villagers, animals, trees and supplies uses a shared mana reserve. Happy villagers, decorations on their homes and priestesses restore mana each morning, while food, water, shelter, firewood and winter stores keep the settlement working.

Key Features

  • Tools to shape the terrain and build freely
  • Fifteen connected villager trades with workplaces, production chains and storage
  • A living cast of resident animals, visiting wildlife and four unlockable companions
  • Day and night, rain, snow and seasons that change water, wildlife and work
  • Unlimited Creative mode and the mana economy of God of the Glade
  • Cottages, towers, walls, fences, stairs, bridges, paths, ponds and decorations
  • Undo and redo, autosave, manual save/load and Steam Cloud
  • 83 Steam achievements

Initial Release