Corelink Protocol

Corelink Protocol

About the Game

A peaceful 2D sandbox built in a custom engine. Explore 18 biomes, build bases above and below water, manage oxygen, pressure, seasons and energy. Automate everything with conveyors, fluid systems, sensors and advanced machines. Grow crops, tame animals, develop towns and create a living world driven by logic, systems and creativity — all without combat.

⭐ Corelink Protocol – Full Feature

🌍 World & Biomes

  • Biomes

  • Deep world

  • Dynamic world generation

  • Seasons and weather (rain, storms, snow, wind pressure)

  • Environmental hazards: lava, radiation, pressure, toxic zones

🐾 Creatures & Ecology

  • 22 creature species

  • Tameable animals

  • Reactive ecosystem

  • Scanning system for RP‑points and progression

🏙️ NPCs & Progression

  • NPC progression system

  • Player stat systems: morality, toxicity, survival metrics

🛠️ Building System

  • Block‑based building

  • Decorative blocks

  • Full block library with search

  • Doors, elevators, fans, vents, moving parts

  • Paintgun for color and styling

⚙️ Automation & Logic

  • logic blocks (XOR, NOT, AND, memory latch, repeater, etc.)

  • Cable and wiring systems

  • Fluids & pipes

  • Oil, uranium and radiation handling

  • Drilling and mining systems

  • Full control over machines, doors, and automation chains

🌾 Farming & Resources

  • Farming and crop systems

  • Greenhouse mechanics

  • Resource extraction, refining and crafting

  • Mining, smelting, processing

🚀 Vehicles & Movement

  • Buildable block‑vehicles

  • Drone companion system

  • Submarine mechanics

  • Elevators

🗺️ Maps & Navigation

  • Minimap

  • World editor tools

🎵 Music

  • Around 50 music tracks included 

Developer’s Note Corelink Protocol is built by one developer.

The visuals are intentionally simple so the focus can be on gameplay depth.

Some bugs may take a bit longer to fix — thanks for understanding and supporting the project.

Initial Release