Consumables

Consumables

About the Game

Game Description

A humorous, slightly scary, wordless puzzle game. The story unfolds in an otherworldly world designed in reference to Utopia, in a fantastical and grotesque style.

  • Multiple effects of items

Each item may trigger unexpected effects in different scenarios.

  • Rich animation

The game uses a lot of hand-drawn frame animations to enrich the gaming experience.

  • New way to solve puzzles

On top of the traditional puzzle gameplay, add the design of wrong endings, after triggering the wrong endings will be resurrected in the same place and start again. The game has a total of three chapters, and each chapter contains more than 6 wrong endings.

  • Achievement Collector

The game has a total of 47 achievements buried in 3 maps, 19 scenarios, and 23 endings for you to explore.

Inspiration

I've always loved the warmth and simplicity of classic cartoons. The art style of this game is inspired by those vintage animations — minimalist lines, pure colors, and exaggerated movements. These elements contrast sharply with the game's dark narrative setting. Both the story and characters are original, aiming to depict a bizarre and twisted world.

Initial Release