ClusterForce

ClusterForce

About the Game

COLLECT · STEAL · WIN

ClusterForce is a spiritual successor to 2000's Clusterball - the flying sport is back.

  • Pilot one of 8 electromagnetic flyers, the gliders, across the sports grounds, the venue
  • Collect the energy balls from the magnetic ramps
  • Use the weapons scattered across the map to disrupt your rivals or steal their balls
  • Score by delivering as many balls as you can to the goal zone

How much do you dare to carry?

Every ball makes your chain worth more - and you slower, easier to spot, easier to hit. Points only count for balls that arrive. So: collect another lap, or deliver right now? One more run and lose time, or risk it all in one go? Decide fast - your rivals won't wait!

Ways to play

  • Catch em all - collect balls, steal them back, score!
  • Catch em all: Teams - different classes, different tactics - in development!
  • Ballfight - pew pew! Balls are your lives - in development!

Ball weaponry: ruining someone else's delivery

Since the Conglomerate cannot risk granting the population access to real weapons, an entire industry has grown up around manufacturing the so-called ball weapons.


  • Smoke Puffs - air rounds from the wing cannons. Fire at a rival's balls or at obstacles to break them apart.
  • Ballsnatcher - a homing probe. On a hit it steals the victim's ball chain and hauls it back to the attacker.
  • Backdraft - this homing probe latches onto its victim, cripples its engines and hurls it backwards.
  • Inflator - swells a rival's ball into a giant balloon!
  • Shockwave - a bomb on a timer. When it blows, every glider in a wide radius loses its electronics!
  • Gravitator - gravity gel! It wraps whoever it hits and cranks their gravity up.
  • Tractor Beam - dangerous tractor beam cannons!

Varied venues

From sunrise over open water to polar night in the glow of the aurora: Ocean Arena, Foundry, Whiteout, Cromlech, Sphinx and Sky Arena high above the cloud deck. You know every venue on sight - and still no round plays like the one before: the routes, the obstacles and where the balls come to rest change with every match.

Fair by design

Equal chances for everyone. No pay-to-win.

Built for fast flying

Up to eight players per match on dedicated servers.

Initial Release