Clive is a Good Guy
About the Game
This isn’t just a game about split personalities. It’s a cracked mirror held up to identity, trauma, belief, and the stories we tell ourselves to survive. Here, grief loops in endless reruns, masculinity is in freefall, and every player is already wearing a mask. From memory to madness, Clive’s world is haunted by lost futures and second chances that come at a cost. It’s about who you protect, who you betray – and whether you’re ready to meet the version of yourself that doesn’t want to be saved.
Combining 4K live-action footage, an original score by Sano DG (Tekken, Drakengard), and a psychological card-battle system, Clive is a Good Guy takes the FMV genre to strange new places. It’s not about watching – it’s about playing back. This is not a film. It’s not a traditional game. It’s both. And neither.
At the core of Clive is a Good Guy is “The Mirror” – a mind-warping tournament where personas fight each other in turn-based, psychological card battles. Strategy matters. So do emotions. Win and a fragment of Clive’s past is revealed. Lose too often, and you may never see the end. Think Persona meets Not For Broadcast in a Lynchian game show – powered by your own moral choices.
As the player saves personas, they piece together Clive’s hidden history – and move from the theatricality of “The Mirror” to the icy depths of Clive’s subconscious. In “Under the Ice,” players face confessions, metaphors, and death. Sacrifices must be made. Lives must be judged. And then: a final decision. Cancel the show and erase Clive – or do something stranger. Something kinder. Something final.
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