Chronicles of High Worlds 1

Chronicles of High Worlds 1

About the Game

​Before you stands a BOOK — or, to be precise, a kinetic Visual Novel.

The true core of this story lies in its powerful, deeply psychological narrative. And yes, prepare yourself for a lot of reading (roughly 7+ hours of gameplay). Stunning artwork, cinematic videos, and excellent voice acting are all here to beautifully complement this rich fantasy world.

The story is about to unfold. Immerse yourself into the Sixty Higher Worlds, where the Mages of the Orders of Light and Darkness are waiting for the perfect moment to reveal their deepest secrets to you.

Are you ready to begin your adventure

This is a kinetic visual novel. The book is a deep, dark story without choices, actions, or plot branches. It is like a long atmospheric movie.

​An ordinary guy, Denis, finds a strange stone star at the bottom of a river — and in the next second, he is dragged into another world. A war between two Orders, Light and Darkness, has been going on there for 4000 years. The star turns out to be the Margon Crystal — an artifact that can either save the fading dimension or finish it off for good.

​The Adepts of Light want to teach Denis to control the Crystal and stop the invasion. But the ancient god Tolt, locked in his own world, has already given him 50 days for a deal: set me free — or die.

​No branching, no clicking buttons — just a beautiful, cinematic story about how one person from our time can accidentally decide the fate of a thousand-year war.

Initial Release