Chesscape Room
About the Game
What if chess wasn’t just about checkmate but about escaping? This is a tactics-first twist on chess where your goal is to reach a door with your king while the your opponent tries to stop you from doing that.
You move like chess, think like a puzzler, and play like a roguelite: quick runs and instant retries. There’s no opening theory to memorize, just clean, readable tactics with that “one more try” loop. Each stage is a chess puzzle to help you sharpen your skills and thinking.
Play solo in a progressive campaigns, mess around in a quick-fire Custom mode that regenerates new boards on demand.
Features
Escape, don’t checkmate: Win by reaching the a board-adjacent door with your king. Lose if the enemy checkmates you.
Handmade and procedural boards: From classic rectangles to L-shapes and blobby mazes, with carved-out holes and multiple doors on higher levels.
Tactical clarity: Click-to-move with clear highlights for moves and captures. Easy to read, hard to master.
Modes: Campaign (progressively trickier boards), Custom (instant regeneration for rapid experiments), and Local Versus (couch duels).
Who will love it?
Chess Fans who want to want to train chess with invariant board training.
Chess puzzle fans who prefer clever routes and puzzles besides opening theory.
Roguelite & tactics players craving quick, replayable challenges.
Couch-versus folks looking for laid back puzzling & strategic duels.
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