Channel 64
About the Game
STORY
Looking for something to eat, we take any job we can get. Today is our first day at work. The task is simple - digitize old VHS tapes. One by one, the tapes drop from a small elevator built into the wall. But with every new tape, something starts to feel wrong. Your goal is to complete your shift and digitize all tapes - but surviving until the end depends on your actions.
GENRE AND GAMEPLAY
Channel 64 is a single-player, first-person psychological horror focused on tension, observation, and interaction. The player moves freely within a confined location and interacts with objects related to the work process. As the player progresses, they are frightened not only by the atmosphere but also by jumpscares. During the final stage of the shift, the player must act quickly as time becomes limited.
The main gameplay includes:
● Receiving tapes one by one
● Inserting tapes into a working VHS player
● Watching recordings
● Small quests around the room
● 2 endings with limited time where player can die and not
FEATURES
● Minimal interface for immersion
● Single linear story
● Interactive tape handling system
● Player-driven ending system (2 outcomes)
● Jumpscares
● VHS-style visual effects
DURATION
Approximate playtime: 15–30 minutes.
The game is a focused, single-session horror experience with a linear structure and multiple endings.
THE GAME CONTAINS
● Sudden loud sounds
● Jumpscares
● Flashing images
● Time-sensitive gameplay sequences
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release