常夜渡りの忍

常夜渡りの忍

About the Game

Ninja boy and Yo-kai s a 2D exploration-based platform

Set in Japan's Sengoku period, join the protagonist, Jin, on a journey through the small nation of Mizuya.

Jin, a young boy in ninja training, lived a peaceful life, spending his days honing his skills and playing with his childhood friend, Princess Sakurano. But after being awakened by a sudden explosion, Jin realizes something is terribly wrong in his village. Dark clouds loom over the castle, and hordes of yokai suddenly appear. A mysterious ninja even kills Jin.

Having gained the power to travel between the world of the dead, "Toko-yo," and the living world, "Utsutsu," Jin uses his "Toko-yo Watari" ability to journey alone toward the castle where Sakurano is. Can Jin restore peace to his village?

Game Overview

This is a jump-action game where you defeat yokai with your trusty kunai. Unlock skills like mid-air dashes and double jumps to expand your range of exploration!

Key Features

  • Throw your kunai into walls to create footholds and expand your exploration range

  • Use your "Toko-yo Watari" ability to stop time, avoid traps, and fight terrifying yokai.

  • We've aimed for smooth, responsive, and satisfying action that reacts instantly to player input!

    Instant Action: Actions have no cooldown or startup frames, and movement reaches max speed instantly.

    Coyote Time: You can still jump for a brief moment after walking off a platform.

    Input Buffering: Your action will still be performed even if you press the button slightly too early.

    Ledge Correction: You can climb small ledges even if your jump doesn't quite reach, and you'll automatically vault over small bumps.

We've made many other adjustments to create a satisfying feel! We've dedicated a lot of time to the fundamentals of what makes a great action game.

Initial Release