Castle On The Hill
About the Game
Why Castle on the Hill?
Tower defence city builder with a focus on unique developments in a randomised world, defend your kingdom from the ever growing barbarian sieges and become the Kindominater.
Reach day 100 to earn the respect of your local Kingdoms and offically be reconised as a capable Kingdom
Kingdom Development
Design and create your own kingdom in a 100x100 tile enviorment scattered with water, fishing spots, lootable locations such as Shrines, Ruins and Abandonded settler structures.
Raids
If you kingdom is discovered by Barbarians they will send raiding parties to desicrate and loot your castle for all its wealth!
The more raids that are defeated, the harder the next raid will be, lets hope you are as good at defending a kingdom as much as building one!
Progression
Complete quests during your rein as ruler to unlock Banners and Embroidery for your Kingdoms crest, these are saved between Kindoms!
Features
Kingdom Growth System for reaching settler count milestones
Dynamic meshing system builds walls around your kingdom and nearby unique tiles that connects with intricate visual flare
Domino inspired resource system grants bonus resources if surrounding tiles are the same type
Minimalistic UI allows for controleld and refined interface to fcous on the visual flare
Kingdom Happiness system based on traits defined by your Settlers, Are they Sick? Are they Hungy? Are they too close to a mining operation? If you cant meet your kingdom happiness requirements, Settlers will leave.
Random World Events keep the enviorment and choices feeling fresh with such events as "Plagues, Storms, Famine, Rapture, Drout and much more fun things like that"
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release