Cardsharp

Cardsharp

About the Game

LOSE A HAND: LOSE A FINGER

One of your hands is held flat on the table where everyone can see it, and your five fingers are your entire health bar.

  • Lose, and the dealer takes a finger. 

  • Win, and you will be granted some cash.

BUY ITEMS. USE THEM ON OTHER PLAYERS.

Because where is the fun if you can't mess up with other players?

  • ZIPPO LIGHTER: burn the card an opponent was saving.

  • CURSED RING: push it onto anyone's finger. When that finger goes, someone else bleeds with them.

  • ROMEO'S RING & JULIETTE'S RING: two rings, two people, one shared fate. 

  • THE DUCK: a gift that cannot be sold, cannot be removed, and eats one of their slots forever. You can squeak it, though.

BLACKJACK, WITH EXTRA STEPS

  • THE CAGE: every third round a cage comes down over the table with items to buy. Spend what you won. You will need it.

  • THE PIT: a row of face-up cards in the middle of the table. On your turn you may take one. So may everybody else.

  • THE SLEEVE: a card you keep in your sleeves for whenever the time is right. Assuming nobody burns it first.

Initial Release