CaraVanguard
About the Game
Tutorial Island Update

Through user testing and feedback, we’ve added a tutorial island to the demo to let players get a better understanding of the controls and gameplay style of CaraVanguard.

Indicators for players to walk into to learn more about a gameplay mechanic
Safe test combat for player to get handles on controls
Changelog
Platform images added to the game (PlayStation, Xbox, Keyboard/Mouse).
Input tracking for what skill you’ve used.
Notification System
Lets users know when they’ve joined or failed to join a room.
Tutorial image updates.
Zangor and Cutterfly attack VFX added.
Health bar visuals updated.
Tutorial Mode button added.
Post processing visual changes.
Progression gate added from training area.
Player reviving input prompts added.
Bug Fixes
Fixed a bug where Ignition Shift would throw you off the map.
Fixed a soft lock where pressing buttons on the controller before the game would break the menus.
Fixed a bug with telegraph spells in multiplayer.
Fixed a bug where inputs between gamepad and keyboard/mouse would lock in multiplayer.
Current Issues:
Acquiring skills may break the skill unlocks temporarily, closing the menu a few times should eventually restore the skill menu back to it's normal state.
There are many more features in the pipeline, Stay tuned CaraVanguards!
Demo
Welcome to the CaraVanguard demo! This is a short gameplay demo for the full game. As this is not a final product, if you run into any issues, please send support tickets through email to info@backpacksolutions.net.
The demo includes, 2 of the 7 characters that will be in the full game. Skills from from 3 different weapon types, as well as skills from 2 character classes. Multiplayer is live and supports up to 7 players.
Known Issues
New Hotfix: Fixed an issue where equipping a weapon would break your inventory.
Current Issues:
Asha's abilities that use telegraph(Discompose, Fulgur Blossom) stick directly to her on controller.
Final boss may sometimes not send the "Game Over" screen to all players, forcing the player to go kill other enemies to resolve the boss combat.
Enemies out their combat zones may have their A.I break occasionally.
About the Game
CaraVanguard is a rogue-lite action RPG where strategy, timing, and team synergy define every run. Battle alone or with up to 7 friends online, explore ever-shifting environments, and build unstoppable (or chaotic) combinations as you carve your path through a world shaped by elemental energies and ancient power.
Choose from 7 unique classes, each with its own playstyle, skill paths, and weapon mastery options. Discover and wield over 70 weapons, from arcane blades to engineered relics—each designed to drastically change how you fight. Mix, match, and experiment with 100+ skills, enabling a plethora of possible builds, combos, and party synergies.
But power comes with risk. Every attack you make interacts with complex Element and Effect systems, capable of weakening, empowering, or even accidentally supercharging your enemies if used recklessly. Master these systems to tip the battle in your favor… or prepare to face the consequences.
Inspired by traditional action RPG's and classic titles, CaraVanguard blends fast action, co-op chaos, and simple meta progressions into a replayable adventure built for both solo heroes and full parties.
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