CAMPS
About the Game
Camps is a tactical sandbox focused on player-made, fully destructible playgrounds.
Using an in-game location constructor, players design military bases, compounds, and custom combat environments, then deploy and fight as everything can be destroyed.

Create your own combat locations using an embedded location constructor.
Design bases, compounds, or experimental layouts.
Locations are not decorative, they become real, playable combat zones.
CAMPS provides intuitive and easy-to-use toolsets for creating user generated content (UGC) and distributing it to the Steam Workshop.

Fully destructible environments where walls, structures, and cover can collapse.
Battles evolve as the terrain changes during combat.
No position is permanently safe.

Procedural map generation ensures every session is different.
Emergent gameplay driven by adaptable scenarios and missions.

Equipment and loot categorized by type and durability.
Risk-reward decisions on every deployment.
Gear choices directly affect survival and tactics.

Focus on player freedom and experimentation.
Designed for replayability and unpredictable outcomes.
No two battles play the same.
Ballistics, ricochets and various types of surface penetrations.
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