Brioche Puppet
About the Game
Free and Open-Source VTuber Software
Model Asset
MMD PMX Format
VRM (& glTF) Format
Animation Input
Motion Asset
MMD VMD Format
Video Capture
MediaPipe (Hand Landmarker Detection, Face Landmarker Detection, Pose Landmarker Detection)
Physics Ragdoll
Bullet Physics
Rasterization Rendering
Physically Based Rendering (Lambert, Trowbridge Reitz)
Toon Shading (Celluloid Face Shadow Map (Midsagittal Plane SDF), Three Base Color, Rim Light)
Directional Lighting
Area Lighting (Linearly Transformed Cosines)
Environment Lighting (Spherical Harmonics)
Global Illumination (Voxel Cone Tracing) (Recommended only for high-end hardware. Not recommended for toon shading.)
In Progress
Skin Rendering (Subsurface Scattering)
Directional Lighting Shadow Map (Irregular Z-Buffer)
Ray Tracing
Neural Rendering
VMC Protocol
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release