Breakaway

Breakaway

About the Game

Overview

Breakaway (alpha) blends tight, physics-based gameplay with unprecedented simulations of world-class ball control in the fairest game of football (soccer) ever made. Although now in its Early Access form, Breakaway currently has an array of features:

  • Realistic ball physics and control (with simulated Magnus effect aka curve)

  • Control the ball like never before in a game - juggle like a pro or stop shots as goalkeeper!

  • Use a controller or keyboard & mouse, in first or third person!

  • Play online or offline (1v1-6v6) with p2p public lobbies

  • Play with friends or solo, with intelligent bots filling in as needed

  • Adjustable difficulty, time scale, & match length

  • Training Mode with spawning system - bots, balls, cones, walls

  • Currently 3 unique fields set in a futuristic dystopia

  • Offline AFKbot system when you abandon your post at BOTCORP

  • Breakaway original soundtrack

  • No refs

Future Updates -- / assuming sustainable success /

  • Split-screen multiplayer, quick match, ranked

  • New game modes (1-goal, survival, 11v11)

  • Customization of player, ball, and more

  • Match mutators (ball type, gravity, etc.)

  • Expanded ball control system (flicks, rolling)

  • Extended ball & movement feedback: visual and haptic

  • Steam Cloud and Steam Deck compatibility

  • Progression and item unlocks

  • Remappable inputs (coming soon!)

  • Extended OST & more maps!

  • Linux, Android, etc. support + crossplay

  • Official VR support

About

Breakaway is community-focused and the product of a solo dev's love for soccer. Refined, fair, and fun gameplay + community feedback are the most important aspects of this game and its development, and I will continue to refine Breakaway in every aspect I can for years to come. Micro-transactions, DRM, and AI "art" are explicitly not a part of this game.

Initial Release