Bound to Die
About the Game
Fight, die, adapt, and try again.
Born to Die is a dark fantasy co-op roguelike built around visceral first-person combat, combining the deliberate challenge of Souls-likes with the freedom and environmental interactions of Dark Messiah.
Fight your way through dangerous levels using melee weapons, magic, and the world around you. Parry attacks, stagger enemies, kick them into deadly traps, throw weapons, and use physics and environmental hazards to turn the battlefield to your advantage.
Each run gives you new opportunities to shape your character. Choose different progression paths, combine abilities, and discover powerful synergies that can dramatically change the way you fight. Experiment with fire, ice, lightning, weapons, and environmental interactions to create your own approach to combat.
Play alone or join forces with friends in co-op. Combine your abilities, improvise when things go wrong, and discover unexpected interactions between players, enemies, magic, physics, and the environment.
Key Features
Visceral first-person melee combat
Solo and co-op roguelike gameplay
Parrying, staggering, kicking, throwing, and physics-based interactions
Multiple progression paths and build synergies
Fire, ice, lightning, and other combat abilities
Interactive environments, hazards, and deadly traps
Emergent combat where systems can interact in unexpected ways
New challenges and opportunities with every run
No two runs have to play the same. Build differently. Fight differently. Die differently.
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release