Bouncemetry

Bouncemetry

About the Game

Bouncemetry is an incremental game that combines idle progression with physics-based simulations. The core gameplay revolves around managing, upgrading, and scaling different geometric scenarios to generate continuous income.

Physics Simulations Players unlock and operate distinct types of simulations. Current scenarios include objects bouncing inside confined geometric boundaries, structural glass shattering based on kinetic impact, and shape-filling mechanics. Each simulation relies on a deterministic physics system and provides direct visual feedback based on the current upgrade levels.

Infinite Progression All interactions within the simulations generate income, which is invested into a comprehensive skill tree. Upgrades modify the physical properties of the simulations, including base speed, restitution, and growth rates, as well as economic multipliers. The progression system has no hard limits, allowing the physics and income generation to scale infinitely.

Parallel Execution Progressing in the game unlocks additional simulation types. These scenarios do not replace one another and can instead be run simultaneously in the background. Players can switch between active simulations to manage specific upgrades while all active scenarios continue to contribute to the global idle income.

Initial Release