Bloodweight

Bloodweight

About the Game

the weight of blood.

every bloodline begins as one name pressed into wet ink. you guide it for as long as it lasts.

each generation hands you ONE HEIR. their genome. their personality. the realm's pressures, faction by faction. the chronicle the last hand left behind. you spend their life. then the next page turns.

one hundred generations. one ledger. the Soul Teller writes everything down.

BREED

every heir is a knot of inherited tissue and inherited temperament — body, mind, word, hand. read them as the chronicler reads them: not as numbers, but as a hand the family is dealt and must play.

DECIDE

the witan convenes. events strike. the crucible tests the blood. you make the call; the ledger logs it. every choice carries.

END

bloodlines fail. when yours does — and it will — the Soul Teller writes the run's chronicle in unsparing prose. there is no good ending the chronicle does not also describe in unsparing prose. you will read about yourself.

▸ PROC GENESIS

procedural everything. heirs, faces, names, events, factions, eras, mutation pressure, cultural memory, the prose itself.

no two ledgers read the same. when one closes, the page opens for the next.

when the Soul Teller finally reads your story...what will it say? 

Initial Release