Block States
About the Game
Block States is where my journey into game development begins — my first attempt at building not just a game, but a feeling. It’s my way of exploring what makes a world exciting to move through, what makes a challenge feel personal, and how simplicity can still hit hard.
You play as a delivery runner in a ruined city split into blocks. The world has fallen apart, but deliveries still have to go through — and time never stops ticking. Every run is a race against the clock, a puzzle of motion, precision, and rhythm.
There are no enemies, no chaos — just you, the city, and the question: how fast can you go?
The visuals are stripped to the bone — low-poly, clean, minimal. Nothing stands between you and the flow. It’s all about mastering routes, finding shortcuts, and shaving seconds off your best time until it feels like flying.
This is the start of something for me. A small, focused game — but one that captures everything that drew me into making games in the first place: speed, atmosphere, and that moment when it all just clicks.
Features
A post-apocalyptic city divided into delivery blocks
Pure time-based gameplay — every second matters
Classic FPS-inspired movement and flow
Low-poly visuals for a sharp, minimal look
Built for speedrunners and anyone who loves mastering motion
Controls
WASD – Move
Mouse – Look around
Shift – Sprint
Spacebar – Jump
R – Restart (teleport back to start, keep your speed)
Tab – View best times for all stages
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