Blank Canvas

Blank Canvas

About the Game

Please Note:

This is an early alpha version of what is planned to begin as an Arena-Shooter and then evolve into an Open World Sandbox with community-driven features.

Currently, it's a Single-Player test environment which I plan to continually update as more features are developed.

What is the Current State of this Project? :

In the current version of this project, you will find fully fleshed-out firearm mechanics for a pistol and rifle; leaning, crouching, sprinting, climbing; a basic equipment system, and a drivable vehicle, as well as smaller details such as physics based item interactions and rag-doll.

The world is crafted with high-definition graphics and global illumination with attention to detail for an immersive realistic experience.

What are the Goals of this Project? :

Initial mechanics & systems I plan to add:

1) Implementing Host-Based Multiplayer with Steam Lobbies

2) Adding more Firearms & Equipment 

3) Adding more Vehicles and improving Driving Mechanics & Audio

4) Creating Small-Medium Levels for competitive play

5) Adding custom Character & Item Models/Assets

Long-term Goals:

1) Expanding Open World w/ Dynamic Features (weather, day-night cycle, etc...)

2) Implementing an Inventory Management & Crafting System

3) Adding AI/ NPC Systems

3) Porting over to Dedicated Servers

You can provide direct feedback to me on X/Twitter: @BlankCanvasSB

Initial Release