BITS OVERLOAD
About the Game
EVERY HAND HAS TWO PROBLEMS: THE NUMBER AND THE ENEMY
BITS OVERLOAD is a tactical sci-fi card battler built around precision.
Your reactor has a target value. More energy is not always better: you need to hit the target exactly while an enemy ship is trying to destroy yours.
Stabilize the reactor, or change your plan and destroy the opposing ship first.
HIT THE EXACT TARGET
Every card changes the equation.
Build the right sequence, manipulate your reactor value and decide which cards are worth playing now — and which ones should stay in your hand for later.
A strong turn solves the problem in front of you.
A great sequence prepares the next one too.
CONTROL THE OVERLOAD
Go beyond the reactor target and you enter Overload.
You can still bring the reactor back under control during the same sequence, but another mistake can push it toward disaster.
Learn when to avoid the risk, when to recover from it, and when to deliberately chase a Perfect Overload.
Overload is not just a penalty. It is part of the strategy.
TWO WAYS TO WIN
Every battle gives you two possible objectives.
Stabilize the reactor by reaching the exact target...
...or destroy the enemy ship before it destroys you.
Attack, build shields, repair your hull and manipulate the battlefield. A hand that looked perfect for reactor stabilization may suddenly become the fastest route to a kill.
Knowing when to change your objective is part of the battle.
THE CARDS YOU KEEP STILL MATTER
Unused cards do not automatically disappear at the end of the turn.
Keep useful cards, prepare future combinations and decide when spending resources to replace part of your hand is worth it.
Your hand is not just a set of actions.
It is a plan.
ADAPT TO ANOMALIES
Runs can be disrupted by Anomalies that alter how the battle looks and plays.
Hidden cards, visual distortions and other effects can force you to rethink a situation that seemed under control only moments before.
Read the battlefield. Adapt your sequence. Keep the reactor under control.
UNLOCK A FLEET OF 100 SHIPS
Expand your Hangar with 100 unlockable ships, organized across different rarities and classes.
Ship classes provide small tactical bonuses such as starting shields, opening-hand advantages, bonuses to specific actions and other subtle gameplay variations.
Reach new sectors, improve your score and complete unlock conditions to expand your fleet.
Your ship does not replace your strategy.
It gives you a different edge when the run begins.
HOW FAR CAN YOU GO?
Every expedition begins again from the first sector.
Face new enemies, deal with Anomalies, unlock ships, earn medals and push your score and sector record further with every run.
The deeper you go, the more the game asks you to understand its systems rather than simply play stronger cards.
Hit the target. Control the Overload. Or destroy everything in your way.
CHASE YOUR RECORDS
Every expedition feeds your persistent statistics: push your score higher, reach new sectors and turn each run into another attempt to beat your personal best.
Compare your performance through Steam leaderboards, unlock achievements and keep your progress synchronized with Steam Cloud.
Every run is another chance to go farther, play cleaner and climb higher.
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