Biocybernetic Trap
About the Game

An interactive science-fiction detective story about a serial killer who commits murders through other people’s hands, using hacks that the police consider impossible.
A top detective from the narcotics division is forced to transfer to the homicide department. One of the first cases shocks even seasoned officers: at the crime scene lies a body with 68 stab wounds.
The next victim — 67 wounds.
The countdown has begun.
The maniac known as the Hacker leaves no traces. He hacks what, in the eyes of the police, cannot be hacked — and uses it to kill while remaining in the shadows.
The player deliberately separates different versions of events, recording each of them in the detective’s implant diary.
FEATURES
A dark detective story with elements of cyberpunk and science fiction
An interactive narrative with branching paths and multiple endings (≈70,000 words)
Choices that influence the investigation and the final outcome
A standalone entry in the interactive book series “Stories of the Robot NIS-AI577”
The ability to switch between languages and translations with a single button
(useful for reading and learning foreign languages)Experimental translation system:
The game’s text was translated using multiple neural networks — ChatGPT, Grok, Gemini, and Claude.
Switch between different translations instantly during gameplay and compare how each AI interprets the same story.

Can you find the killer and prevent the Biocybernetic Trap?
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