Biocybernetic Trap

Biocybernetic Trap

About the Game


An interactive science-fiction detective story about a serial killer who commits murders through other people’s hands, using hacks that the police consider impossible.

A top detective from the narcotics division is forced to transfer to the homicide department. One of the first cases shocks even seasoned officers: at the crime scene lies a body with 68 stab wounds.

The next victim — 67 wounds.

The countdown has begun.

The maniac known as the Hacker leaves no traces. He hacks what, in the eyes of the police, cannot be hacked — and uses it to kill while remaining in the shadows.

The player deliberately separates different versions of events, recording each of them in the detective’s implant diary.

FEATURES

  • A dark detective story with elements of cyberpunk and science fiction

  • An interactive narrative with branching paths and multiple endings (≈70,000 words)

  • Choices that influence the investigation and the final outcome

  • A standalone entry in the interactive book series “Stories of the Robot NIS-AI577”

  • The ability to switch between languages and translations with a single button
    (useful for reading and learning foreign languages)

  • Experimental translation system:
    The game’s text was translated using multiple neural networks — ChatGPT, Grok, Gemini, and Claude.
    Switch between different translations instantly during gameplay and compare how each AI interprets the same story.

Can you find the killer and prevent the Biocybernetic Trap?

Initial Release