碧海遗城

碧海遗城

About the Game

You were only going to merge once. Then it chained.

If you love finding combinations, stacking multipliers, and watching a build come together in Balatro, Azure Ruins could be your kind of adventure. Bring those build ideas to a hex board: arrange Runestones, choose Curios, and see how far a single merge can lead.

The chain is the payoff. The planning starts before you move. Stamina is limited, and so is space. Take the points now, or save those stones for a longer chain? Every decision shapes the moves ahead, including the board you take into the next ordinary stage.

How far can one move go?




Connect at least four Runestones of the same rank to merge them one rank higher. If the new stone joins another group, the chain keeps going, with points landing after each merge.

Merge now, or set up something bigger? Moving and Awakening both cost Stamina, and a merge changes the space and arrangements you have to work with. Weigh your Target Score, remaining Stamina, and Curio effects together. Thinking further ahead can help you get more from the same board.

A good find can change the whole board.




Three Curios. One choice. Boost your ranks, stack multipliers, or find a partner for your traits and chains. Look at the build you have, then think about where to take it. Some Curios even let you bend the rules of merging.

Find the Skyward Stone Ruler, for example, and a connected path of rank-1, 2, 3, and 4 Runestones can merge into rank 5. That awkward arrangement suddenly has a use.

Pick a relic. Try a different approach.




Start with the Echo Ring and unlock the other three relics as you progress. Choose one before each expedition, then see what happens when you pair it with the Curios you find.

  • Echo Ring: Once per stage, trade a Runestone for Stamina and a little breathing room on the board.
  • Six-Way Compass: Push the whole board once per stage. Every merge and chain from that push scores double.
  • Twin Seals: Make a qualifying merge within one zone to mirror Runestones on the opposite side. Keep an eye on both gold and silver halves.
  • Layered Runestone Casket: Stack several Runestones in one cell. Work from the top and see what merge opportunities are waiting underneath.

Leave something good for the next stage.




An illustrated event offers a tempting reward. What is the catch? At the next supply stop, will your Ancient Coins buy an Action Plan, an Expedition Benefit, or a change to your Runestone Reserve that helps shape future awakenings?

Your board and Curios carry over between ordinary stages. Clearing this one leaves you a starting point for the next. A little planning now might turn into a pleasant surprise later.

Got a build you like? Take it to the Vault.




Head through the City Gate Ruins, Royal Gardens, and Palace Hall. Each mechanism has its quirks, so adapt your play to its Mechanism Effects. The Royal Vault waits ahead, with a two-phase final trial to put your build through its paces.

Warm stone steps, an azure sea in the distance, and a notebook full of discoveries. Take a moment to enjoy the view. Standard, Advanced, and Challenge difficulties unlock in sequence. Next time, pack a newly unlocked relic and give a different set of Curios a try.

Initial Release