Before

Before

About the Game

  • Top-down PvP / PvE

  • 100+ player dedicated servers

  • Survive the primal world

  • Explore, Loot, Craft, and Build

  • Recruit multiple survivors; skill up with new abilities, and specialize

  • Science, Faith, Culture, and Combat progression trees

  • Conquer others with your unique specializations

  • Achieve Ascension to extract from the world with your defeated opponents' glory

Overview

Before industry, before empire, before law - there was only the primal, pain, predators, and those with the will to outlast them.

You are barefoot, alone, exposed. No map. No mission. Just wilderness - ancient, and hostile.

First, you'll fight to stay warm. To not become something's lunch. Then, you'll rush to settle - to fortify, to grow your numbers, to raise defenses. And finally: to choose. Exist and endure - or to specialize and dominate?

"There is no one way to victory, yet it is always forwards."

Survival

Blood, sweat, and strategy are the cost of tomorrow.

The wilderness wants you gone. So do the animals. So do the barbarians. So do the other players, most of the time.

Your survivors must eat, drink, sleep, stay warm, or die trying.

Crafting

Tools, weapons, and resources are the backbone of survival.

Arm your survivors with handaxes, bows, simple spears, and, with enough skill, swords, crossbows or even explosives. Forge defenses with reinforced doors, towers, and siege gear. Mine and smelt ores to craft stronger equipment and extend your tribe’s might.

Base Building

Build from the dirt up with foundations, walls, and defensive towers.

Every construction piece placed is a tactical decision. Every structure built is a home, a statement, a foothold, a safe haven, or a deception in stone.

PvP with Real Consequences

Raiding is unavoidable. Preventing it is power.

Weak walls falter. Weak settlements fall. Weak strategies fail.

But place your trust in yourself, your allies, your architecture, your automated defenses, and above all - your foresight - and you may survive the night. Perhaps you'll even come to command the raiders.

Domination, Glory and Ascension

Master Faith, Science, Culture, or Combat to unleash Domination upon your rivals.

Once you have achieved a domination, your tribe can Ascend.

Ascension wipes your survivors, settlements, and possessions, but grants Glory, your permanent ELO-like score.

Dominate, and your tribe’s name rises in Glory. Fail, and you become part of someone else’s legend.

Initial Release