Ballooni
About the Game
Ballooni runs and jumps through crackling, colorful levels, firing his magic with precision.
Ballooni's task is to collect valuable coins in a series of challenging levels full of obstacles and crazy enemies.
However, this is no easy task, as the environment is roamed by enemies. Along the way, Ballooni solves small puzzles and receives rewards for doing so. He enters and uses portals to reach otherwise inaccessible areas of the map.
Ballooni has a lot of fun jumping on conveyor belts and floating platforms and using magic against enemies to temporarily freeze them or banish them from the stage.
Each level of the game has its own theme and distinctive look. To win the game, Ballooni must master the Tower of Bats, the Acid Flood Pyramid with jumping portals, the Labyrinth of Madness, and other levels.
A ticker with funny tips and sayings at the bottom of the screen encourages Ballooni.
Ballooni must beware of kRACH, Tennismorph, De Flurp, Black Tomato, and other madmen...
COMMON TIPPS
When Ballooni's life energy is depleted, Ballooni restarts the level with a little more life energy. The exact details are explained to Ballooni in the game. The “coach” will tell Ballooni helpful things.
Ballooni tries hard to collect the letters that appear in the correct order. When the word is complete, Ballooni is rewarded with a little more life energy and points!
When Ballooni collects the green coin, enemies tend to flee. However, Ballooni's vitality still decreases in this mode when he touches an enemy.
When Ballooni collects a red coin, enemies tend to chase Ballooni!

PREFER to play with a GAMEPAD anyway.
YOU DON'T HAVE A GAMEPAD??? That is the keyboard support as visualized in the game...
Shoot spell: The key next to the left or right shift key/Shift
Climb ladder: arrow keys, w, s
Walk: arrow keys, a, d
Jump: left or right shift key
Cancel game: ESC
AND IN THE MENU...
Navigate: Arrow keys
Trigger button: Return/Enter, Spacebar
Exit game: ESC
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Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release