Backyard Bayou
About the Game
Backyard Bayou is a fast, aggressive third-person roguelite shooter. Something ancient woke up in the swamp behind the cabin, and the old man living there has chores to do. He grabs the shotgun, steps off the porch, and goes to clear them out.
SOMETHING WOKE UP IN THE SWAMP
Tentacled horrors, corrupted creatures, and things that should not exist are crawling out of the bayou. Each trip drops you into a shifting stretch of swamp with no waves and no waiting. Enemies keep coming until you find the ritual site, summon whatever answers, put it down, and harvest the corpse. Then you do it again, deeper, against worse.
KEEP MOVING OR GET BURIED
Combat is built around momentum. The harder you fight and the faster you move, the stronger you get, and the swamp answers with more of everything. Dip, duck, dive, and dash your way through rising pressure. Standing still is how old men die.
BUILD SOMETHING THE SWAMP REGRETS
Every run is shaped by what you find. Stack items, chase synergies, and turn a tired old man into something the swamp should have left alone. Choose from over two dozen guns, a shed full of melee tools, and abilities that range from practical to profane. Chests, shrines, and stranger things are scattered through every trip, if you are willing to push away from the safe path to reach them.
GO DEEP ENOUGH AND IT NOTICES
Survive enough trips into the swamp and something big comes looking for a word. Defeat it and make a choice: take the win and end the run, or keep looping into harder territory to see how long an old man's luck holds. Runs land in the 20 to 30 minute range, quick enough to go again, long enough to build something ridiculous.
BRING A FRIEND
Online co-op in Early Access. Invite a Steam friend, split the loot, and clear the swamp together. Experimental for now, with more on the way.
KEY FEATURES
Fast third-person roguelite combat built around momentum and movement
No waves. Enemies spawn until the job is done
Over two dozen guns plus melee weapons and abilities, all with their own feel
Items stack and synergize into game-breaking builds
Explore, find the ritual site, summon the boss, harvest it, go again
Survive long enough to face the run boss, then choose: cash out or go deeper
Lovecraftian dread meets Louisiana bayou at dusk, creepy but never slow
Online co-op with a Steam friend (experimental, more to come)
Made by one person and a very patient old man
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