Ava Hunt and Thieves of the Lost
About the Game
AVA HUNT is a third-person action-adventure where exploration, combat, and discovery are tightly connected.
Every relic you uncover strengthens Ava — and pushes the world to respond.
Explore hostile ruins, survive escalating enemy pressure, solve traversal and environmental puzzles, and uncover fragments of a forgotten civilization — while rival factions and something far darker close in.

Core Gameplay Loop
Explore hostile ruins → secure relics and clues → survive enemy encounters → unlock memories and abilities → push deeper as the Signal grows stronger.
Each step forward reshapes the danger around you.

Key Features:
Explore Ancient Jungles & Ruins
Forgotten sanctuaries, collapsed chambers, hidden passages, and environments shaped by an unknown civilization buried beneath the modern world.
Resonant Relics System
Relics are more than collectibles. Each discovery unlocks memories, abilities, and fragments of history — while drawing something darker closer.
Tactical Enemy Encounters
Enemies react to movement, sound, and proximity. Positioning matters, stealth is rewarded, and encounters escalate quickly when detected.
Traversal & Environmental Challenges
Climbing, platforming, and navigating unstable terrain through crumbling ruins, ancient mechanisms, and vertical spaces.
Atmospheric Guidance
A mysterious voice guides Ava as the Signal intensifies and the ruins begin to respond to her presence.

The Forces Closing In
For millennia, a hidden order known as the Thieves of the Lost has operated from the shadows.
As Ava draws closer to forbidden truths, they deploy their private military arm — Enigma Incorporated — to seize relics and eliminate interference.
But Enigma isn’t the only threat.
As Relic resonance grows stronger, the Gloom awakens — twisted remnants of a failed creation.
They are not mindless. They sense energy, movement, and presence, reacting dynamically to Ava’s actions… and to Enigma’s.
Every faction seeks the same truth: The Relics. The Ethernal Flame.

Resonance Mastery & Abilities
Ava develops Resonance Mastery — a deep ability system fueled by Relic resonance.
Shape your playstyle through new powers, upgrades, and passive effects as the world reacts to how deeply you resonate with ancient forces.
Early Release introduces the foundation: relic awakening, resonance buildup, and escalating world reactions as Ava pushes deeper into forbidden ruins.

The Codex of Constellations — Relics System
Relics in Ava Hunt form a living constellation web inside the Codex of Constellations.
Each Relic unlocks lore fragments, Resonance effects, and new progression routes — revealing a larger pattern tied to the Ethernal Flame.
Relics follow distinct paths, allowing non-linear progression and meaningful choice as Ava evolves.
The deeper you resonate, the more secrets emerge — and the more dangerous the hunt becomes.

Factions & Threats
The hunt is crowded — with allies, rivals, and predators who follow different rules.
From shadow brokers and opportunists to Enigma Inc. strike teams led by Victoria “Vicky” Stone, the ruins are contested ground.
Behind it all stands Mr. Johanson, “The Architect”, shaping events from behind locked doors.
And when the Signal peaks, the Gloom Commandants stir — whispered like warnings:
Lord Obsidian. Zarek. Nyx.
Not monsters.
Awakened predators.

World & Chapters
Ava Hunt spans multiple locations across the globe.
Early Release launches with the opening chapters, with the full narrative expanding through future updates.
Early Release Chapters
The Ethernals: Echoes Before Time
Prologue: The Awakening
Chapter I: Gate of Ten Thousand Years
Chapters in Development
Hunt Manor: The Lost File
Summit of Shadows
Shadow Keep: The Alpine Conclave
Hudson Ironworks
The Last Transfer: New York
Aethyr: The Eternal Realm
Across these chapters, the adventure evolves from grounded ruins and tactical encounters into conspiracies, secret orders, and a final clash over the Ethernal Flame.
Early Release Snapshot
Early Release includes 3 playable chapters built around the core loop:
exploration → encounters → relics → Codex progression
Future updates will expand the world with new chapters, enemies, abilities, and evolving systems as Ava’s hunt unfolds.
Controls: Designed for controller play, with full keyboard & mouse support.
(Custom key rebinding coming in a future update.)
Roadmap
Next: Hunt Manor: The Lost File
Mid-term: Summit of Shadows → Shadow Keep: The Alpine Conclave
Later: Hudson Ironworks → The Last Transfer: New York
Beyond: Aethyr: The Eternal Realm → Full Release
New chapters ship only when they meet our quality bar — supported by regular patches, narrative expansions, and ongoing improvements shaped by player feedback.
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