Ash and Velvet

Ash and Velvet

About the Game

A proud dark elf in a human court

Serith of House Vaereth arrives on the human surface with a quiet political mission: turn men and dwarves against each other for the benefit of her house. She is cold, disciplined, and certain of her own superiority — but the court does not meet her on clean political ground.

It watches her. Judges her. Desires her. Tests what she is willing to trade.

The prices start small — a softer voice, a borrowed necklace, a band of black leather worn as "standing". They stop being small. Every compromise changes how the court reads her, and what it dares to ask next. She is never a passive victim: she pays, she counts, and she intends to collect.

What to expect

  • Fully voiced dialogue — every released scene

  • A slow-burn corruption story where the adult scenes are tied to power, status, and consequence

  • A proud dark elf protagonist with her own goals, contempt, and ambition

  • The Ledger — a status screen that keeps every price in Serith's own words, and strikes them through when her explanations stop holding

  • Choices that shape her tone and how the court reads her

  • Painted backgrounds, animated scenes, original music and sound design

Current version

The story currently spans Chapters 1–3 — roughly 5–7 hours of fully voiced content, with Chapter 3 alone offering three distinct routes through its central crisis. Ash and Velvet grows by full chapters: Serith's descent through the human court, the conflict with the dwarves, and the increasingly dangerous attention of the men who find her useful all continue in regular updates.

Initial Release