Arcana Clash
Arcana Clash
About the Game
Every card has two faces
All 78 tarot cards carry two different effects: upright and reversed. The direction isn't decided when you draw — you choose it the moment you play.- Swords — Upright, cut an opponent and seal their draw. Reversed, draw a card for yourself.
- The Tower — Upright, deal 10 damage to one player. Reversed, deal 5 to everyone, yourself included.
A battle of nerves for the turn order
Every 3 rounds, everyone reveals a card at once to decide the turn order, and that order holds until the next reveal. Show a strong card and you move first — but now everyone knows you're holding it.
Strike back
When attacked, you can respond from your hand. Wands and Swords cut the damage, Cups heal, Pentacles raise a shield. Strength reflects the attack right back, and The Chariot takes the hit and counters.The Clock of Fate
As the rounds pile up, the Clock closes in on everyone. Stalling will not save you.Many roads to victory
- Be the last one standing
- Win instantly with The World — but only with a nearly empty or completely full hand
- Forge an alliance with The Lovers, or turn two rivals against each other
- Steal an opponent's entire hand with the Wheel of Fortune
Features
- 2–6 player online matches via Steam lobbies
- Play against 1–5 AI opponents
- 78 cards (22 Major Arcana · 40 Minor · 16 Court), each with upright and reversed effects
- First-game guide, card codex, and rules screen — no tarot knowledge needed
- Korean · English · Japanese
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release