Antistatic
About the Game
Antistatic is a crisp, uncompromising indie platform fighter built in a custom engine.
Inside a crumbling digital world, atomic combatants carry out their programming in an endless series of battles over the remaining shielded landmarks.
Local play — plug in multiple controllers and play together on one screen
Traditional mechanics — shields, directional influence, lag-canceling, grabs, wavedashing, and more
GameCube adapter support — natively use the official adapter to play with the most iconic controller for the genre, with a familiar feel
6 characters — all with different play styles
10 stage layouts — some staples, and some new
Internationalization Alpha
Rough lookup/machine-assisted language options available for: Spanish, French, Italian, German, Russian, Japanese, Korean, Simplified Chinese, and Traditional Chinese.
Online Alpha
Online play is in alpha, but the central matchmaking servers are currently offline. Remote Play Together is the recommended approach for now.
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release