Almost Home
About the Game
Almost Home is a tense online co-op survival experience where teamwork is the only way off a hostile island.
Explore eerie, shifting environments together, where darkness, sound, weather, and panic can turn small mistakes into lasting consequences. Survival is about communication, awareness, and managing fear before it manages you.
The island offers no safe path. Shelter, information, and moments of relief are scattered and often only usable under the right conditions. Knowing when to act matters as much as knowing where to go.
Built for online co-op, the game rewards coordination and punishes isolation. Stick together, share what you notice, and support each other as pressure mounts and options disappear.
Every session unfolds differently. Layouts change, conditions shift, and the island reacts to your choices. Sometimes pushing forward is the only chance you have. Sometimes hesitation is what keeps you alive.
WORK TOGETHER
Players must rely on each other to explore safely, manage limited resources, and keep panic from spiraling out of control. Staying close and communicating can mean the difference between escape and disaster.
EXPLORE CAREFULLY
These places don’t want you here.
Move slowly through unsettling environments where light, sound, and visibility matter. What you don’t see is often the real threat.
DON’T LET THE FEAR TAKE OVER
Rising panic clouds judgment and slows reactions. Splitting up may be useful, but when fear starts to overwhelm you, sticking together and helping each other recover might be the better choice.
NO TWO RUNS THE SAME
Procedural layouts and dynamic events keep each session unpredictable.
You can learn patterns, but you can’t rely on memory alone.
FEATURES
Online co-op gameplay built around communication with proximity voice chat
Panic, lots of panic.
Exploration-focused
Procedural design for replayability
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