All That Time

All That Time

About the Game

After the overwhelming weight of an unforgiving world, you find yourself drawn into a place shaped by endless memories and distorted nostalgia. Objects linger with meaning you don’t fully understand. Time feels broken, and leaving may no longer be possible.

All That Time is an atmospheric psychological narrative experience focused on exploration, memory, and quiet unease. You move through surreal environments that feel both familiar and wrong, uncovering fragments of forgotten lives and piecing together the stories of others who have become trapped here. What begins as comfort slowly reveals itself as something far more unsettling.

As you explore, you will investigate environments, collect personal objects, and solve environmental puzzles woven into memory and symbolism. Each space reflects the inner world of someone who could not let go, childhood echoes, liminal and abandoned communal spaces, all connected by a place that promises escape but never delivers it.

There are others here. Some are waiting. Some are lost. And some may be watching.

Game Features

  • Surreal, memory-driven environments
    Explore unsettling spaces inspired by nostalgia, dreams, and weird places.

  • Narrative discovery through exploration
    Uncover stories by examining objects, environments, and subtle environmental details.

  • Atmospheric environmental puzzles
    Progress by observing your surroundings, connecting ideas, and interacting with symbolic elements tied to memory.

  • Shifting tone and tension
    Move between quiet reflection, unease, and moments of dread as the world reveals its true nature.

  • Immersive sound design
    A layered ambient soundtrack and deliberate silence shape the emotional weight of each space.

Initial Release