ALIGNMENT : An Engineering Odyssey
About the Game
ALIGNMENT
An Engineering Odyssey
ALIGNMENT is a hardcore infrastructure simulation that bridges the gap between civil engineering software and driving simulation.
You are not dropping prefabs on a blank canvas. You are battling topography. Using global GIS data, you will tackle 1:1 recreations of real-world locations—from the complex spaghetti junctions of Tokyo to the perilous mountain passes of Norway.
Core Disciplines
Real-World Context (GIS Integration) Import real terrain data. Analyze contour lines, hydrology, and existing infrastructure. Whether you are retrofitting a congested interchange or carving a new legendary route through the Alps, the ground truth is your starting point.
Engineering-Grade Design Draw distinct horizontal and vertical alignments. Manage superelevation (banking), transition curves, and sight distances. The game engine enforces the laws of physics and civil engineering standards. If your geometry is flawed, the road is dangerous.
Driving Verification Theoretical data is not enough. Get behind the wheel and drive your design. Feel the g-force in the corners, check the visibility on crests, and experience the consequences of a poor grade. If you can't drive it safely, you haven't finished designing it.
Collaborative Infrastructure Civil engineering is a team sport. Join a server and collaborate on massive scale projects. Divide the workload: one engineer handles the main line geometry, another optimizes the ramps, while a third runs traffic stress tests.
This Is Not A City Builder.
No zoning residential areas.
No managing happiness levels.
No placing decorative flower beds.
This is about moving mass and traffic safely, efficiently, and precisely.
The Cycle of Mastery
Survey: Analyze the 1:1 terrain and constraints.
Align: Plot the geometry using clothoids and gradients.
Construct: Generate the procedural mesh based on your parameters.
Verify: Drive the road. Test the physics.
Iterate: Fix the problem.
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