Age of Enchantment
About the Game
Welcome to Age of Enchantment, a fusion of tower defense, deckbuilding, and D&D that you've always been waiting for.
Tower Defense + Deckbuilding + D&D
Artifact System: Unlock Artifacts by leveling up or finding them in game and purchasing them with Essence. Then, you can set these in your loadout to help you maximize your build and find the strongest synergies.
Class-Inspired Towers: Your towers take the form of classes from D&D. Start the game with the Fighter and Wizard, and unlock the Paladin, Cleric, Barbarian, and Warlock as you level up. Each tower has 3 different upgrade paths with 3 tiers level.
Fighter
Duelist
Polearm Master
Great Weapon Master
Wizard
Lightning Mastery
Fire Mastery
Ice Mastery
Cleric
Domain of Light
Domain of War
Domain of Peace
Paladin
Templar
Shield Master
Inspiring Leader
Warlock
Hex of Weakness
Hex of Soul Leech
Hex of Withering
Barbarian
Zealot
Storm Herald
Berserker
Choose your loadout before each map to customize your strategy
Set your towers
Choose your artifacts
Modify your difficulty with Skulls of Insanity - and be rewarded with massive bonuses.
Deckbuilding
Pray to the RNG Gods as you Sacrifice cards for the one that fits your build, or use the Sacrifice system to trim the cards you don't want from your deck.
Unlimited combinations
Fight across 10 different maps using your towers, enchants, spells, and artifacts in order to succeed. With over 50 artifacts, 100+ cards, and a combined total of 18 tier levels of towers, what synergies can you find?
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