About a Girl

About a Girl

About the Game

Katya is an 18-year-old girl facing many unimaginable things coming her way. She used to live a carefree routine and paid little attention to family members until everything started to collapse. New friends, first love, personal transformation are all a part of a typical young girl's life. You are to find out what exactly occurs around the protagonist and within her heart.

What else awaits Katya? Will it be a great happiness, friendship or a relationship, and will it be possible for her to discover herself out there in the world?

Game features:

A choice-based adventure: your decisions determine Katya's fate, affecting her relationships and the course of the story. Develop connections with friends, manage her experience of love, help her make choices that will reveal more about her personality and the entire picture.

  • Point-n-click interaction: interact with characters and explore unique locations to uncover secrets, memories, and hidden knowledge related to Katya's background.

  • Monochrome visual style: a minimalistic, black-and-white aesthetic creates a thought-provoking and atmospheric experience, enhancing the emotional depth of the story.

  • Emotional storytelling: immerse yourself into an intimate story that delves into topics of romance, family and self-awareness featuring dialogues and confrontations that unfold the obstacles that Katya faces on her journey to adulthood.

The game invites you to enter Katya's perspective and guide her across a unique universe full of uncertainty and sincere experiences.

If you are also the type of person who has been purchasing notebooks throughout your life to start journaling... Congratulations follow, we are in the same boat. And in order to stick to old customs, you are granted to have a place for your thoughts beyond the physical realm.


Food... one of the most important ingredients of our lives. What are the tastes of our characters? What does it remind them of? Gathered around a shared table, which secrets and feelings do they conceal? Intriguing stuff.

Every morning, our illustrator commutes to work on a crowded subway and contemplates new storylines for future chapters. Wishing her the best of luck.

We have no idea what each widget does, but they look too awesome to be deleted. Can you guess what they might represent?

Initial Release