A Song of Steel and Spirits
About the Game

A Song of Steel and Spirits is a turn-based tactical RPG featuring a party of adventurers with unique abilities and proclivities. Assemble your hungover misfits and attempt to escape the dungeon and slowly unravel the mystery of how they ended up there in the first place.
Master a grid-based combat system that is easy to learn and difficult to master, with positional strategy, environmental hazards, and enemy champions with their own unique abilities and quirks.
Recruit new party members as you venture your way through the hazardous dungeon. Level up your heroes and unlock new abilities that add endless possibilities of team-ups. Expect tactical challenges that will test your mettle, that only all your party members working together can solve.

Master abilities and block enemy attacks by activating your action button at the precise moment in the animation for maximum impact.
Perfect strikes contribute towards your character's momentum. Maxing out your momentum grants your hero a bonus action that triggers immediately in combat. Save your momentum for the perfect window of opportunity, perhaps during a boss fight when you need it most to deliver the killing blow.

Jule: "I really should lay off the experimental ale."

Duward: "Like a fine wine I only get better with time; I did not intend for that to rhyme."
Feng: "If there is greater meaning in life than stealing from the rich, I have yet to obtain it." 
Stol: "For long I've had nothing but spirits for company. Its a welcome change to have ones of the living variety."
Purnima: "I doubt you can handle my moonshine."
Pintxo: "Woof"

Lord Raze wants YOU to join the undead army. Will you answer the call?

Gromp: "Nobody bosses around my goblins. 'cept me, of course."
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